The reported winner reward is a Black Jacket outfit and 250 Coins. Kitchen skill is required, and so is knowing when the average, the vote, or a shuffle is the real threat. Station execution stays on How to Cook. Vote details are on Elimination and Voting.
Season arc
- Four or more players fill the circle. Gordon assigns Red and Blue.
- Pre-service sets the first averages.
- Dinner services decide which color is safe.
- The losing kitchen nominates, or auto-eliminates the lower score when only two remain.
- Minigames and wildcards sit between services.
- As numbers drop, teams shuffle. Old color loyalty stops protecting you.
- Final chefs cook head to head.
- The winner takes the jacket and the Coin payout. The lobby returns.
Where your score actually matters
Individual tickets feed a team average. You can cook well and still hit the block if teammates serve raw food. A quiet mid-pack chef on a strong team may never stand for a vote.
- Pre-service: finish clean and fast. Early boards notice who stalls the average.
- Mid dinner: consistency beats a risky extra ticket. Avoid sent-back plates.
- Short-handed kitchens: every plate is magnified. Multitask only what you can finish.
- Finals: personal score matters again. There is no average to hide in.
Immunity versus cooking buffs
Elimination Immunity costs 500 Coins and shields the next elimination cycle in Standard. Buy it when the team is losing, your score is bottom two, and chat is already saying your name. Skip it when you are safe and a 50 Coin Time Machine would save more plates tonight.
Sabotage tools win services. Immunity wins a seat. Keep a reserve only if you are the nomination magnet. Difficult has no Immunity at all.
Shuffles and revives
After a merge, cook first and rebuild short callouts. Griefing the new line is how portraits burn.
A 20 Robux Revive can return you during portrait burning. It is worth considering when the lobby is still winnable and the elimination was a one-off fire or disconnect. Skip it when you still need practice reps more than this jacket.
Closing checklist
- Keep Coins liquid until you know the social threat.
- Call fires and disabled stations early.
- Do not fling teammates. Juries remember jersey colors.
- Enter the finale with a dish path you have already finished cleanly.
Plate for the average early. Spend Immunity only when the block is real. Treat the last service like Difficult even if the shop is open.
